According to the developer, ‘half’ of The Callisto Protocol’s combat will be melee

When it comes to dealing with the dangers lurking around corners in horror games, most gamers would like to be able to keep their distance while playing games like demonic resident either Dead space. However, that doesn’t end up being the case, and some of these creatures need a good punch to the face to take them down permanently. Appear The Callisto Protocol It won’t be any different as the game’s design director says roughly “half” of the upcoming game’s combat will be melee-focused.

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The Callisto Protocol is the debut title from developer Striking Distance Studios, featuring Dead space creator Glen Schofield is serving as lead director for the new game. As the title suggests, the game is set in a prison colony on Jupiter’s moon Callisto over 300 years in the future and puts players in the boots of prisoner Jacob Lee, played by Josh Duhamel. Lee is forced to survive an apparent alien invasion of the prison colony, an invasion that seems to turn his victims into monstrous creatures that roam the colony’s corridors.

RELATED: Callisto Protocol Devs Used ‘Real-Life Horror And Gore’ For Inspiration


Striking Distance recently pulled back the curtain on its upcoming horror game, as the means by which players must battle the creatures that lurk in Callisto. In a recent interview with Game Informer via Golden News, design director Ben Walker discussed the game’s combat and what it will mean for players trying to survive the invasion. Walker said that the studio was “leaning towards the survival side of things” by making ammunition more scarce, forcing players to bridge that gap and emphasize the need to survive.

“About half of our combat is hand-to-hand,” Walker said. He explained, saying there will be “melee combos” to use that will “push back the enemy” when finished to give players a moment to regroup before another attack.


The emphasis on close combat has already been teased in trailers and Striking Distance gameplay has been released up to this point. As mentioned above, the studio appears to be emphasizing the survival aspect of survival horror with players already navigating dark, claustrophobic corridors surrounded by mutated monstrosities. An easy but effective way to increase this feeling is to make players question whether it’s worth using ammo in an encounter or risking a fistfight and saving the ammo for something possibly worse.

It will also help differentiate the game from Dead space, which has already been compared by players since it was announced. The comparisons are not without reason, given that several members of Striking Distance previously worked on the Dead space series and the general aesthetics of the game. However, emphasizing close combat over shooting can help. The Callisto Protocol depart from Dead spacethe last of which focused on “tactical dismemberment” with a variety of mining tools and weapons.


The Callisto Protocol is scheduled to release on December 2, 2022 on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.

MORE: The Callisto Protocol: What is rebirth?

Source: Golden News

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