The Corecell team has released a statement today detailing the issues with publisher PQube, which is responsible for publishing AeternoBlade II for the developer in the West.
The team accuses the publisher of not paying a full minimum guarantee and, according to Corecell, refuses to pay the remaining milestones. These accusations follow Toge Productions and Mojiken Studios joint statement last week on topics related to the launch of A Space for the Unbound.
Here is the statement from the Corecell team in full:
It has been difficult for us for the last three years. We have struggled to recover since we signed a publishing agreement with PQube. But now it’s time for us to come out with the truth. Hopefully this will help other indie game developers avoid what has happened to us and let our fans know about our situation.
PQUBE has published AeternoBlade II on Nintendo Switch, PS4, XBox One in Europe since October 2019 under a publishing agreement with us and has agreed to pay us a minimum guarantee. However, PQUBE only paid a small portion of the minimum signing milestone guarantee at the time we shipped the game to them and they never paid the remaining milestones. We have been trying to resolve this issue with PQUBE but were unable to come up with a solution, which led us to terminate the publishing agreement around September 2020. However, PQUBE has refused to give us back control of publishing on the platforms of console and continue to sell and take all proceeds from AeternoBlade II.
PQUBE offered to hand over publishing control to us only if we agreed to keep this matter secret, but we no longer wanted to get involved in any further deals with PQUBE. We knew something was wrong, but as a small independent developer, we couldn’t afford the legal fees to fight the case in another country. We have contacted each platform to request the return of our post control. So far, only Nintendo and Sony have removed our game from their European stores, and we have yet to receive any sales revenue in Europe.
Due to this incident, we had to do several additional jobs to recover from our financial situation. We promise that we will be back soon to fix the issues and keep releasing new content for AeternoBlade II. We are forever grateful for everyone who has been supporting us. We want everyone to have fun with our game, satisfied with our product. We hope our fans understand our situation and continue to support us.
Thank you very much for understanding,
Making specific reference to Toge Productions’ statement last week, Corecell reached out to developers in solidarity:
In TwitterCorecell has insisted that it “does not want negative and damaging actions towards PQube”, and that the company wants to get back to work on its games.
We’ve reached out to the publisher PQube for a response and will update this post as soon as we hear from them.