Apex Legends Gun Run is the Battle Royale version of the gun game and it’s a bombastic blast. It’s also the easiest way to get frustrated by your lack of skill, as there’s very little room for anything other than rock-solid gunplay and smart movement on the map. And boy, are I getting my ass kicked. Choosing the right Legend may not be as important as in Battle Royale, but choosing the wrong one can be catastrophic. Gun Run is yet another example of Respawn’s ability to launch a fantastic limited-time mode that capitalizes on the strengths of Apex Legend: weapons, movement, and its cast of characters.
Like any other gun game, Apex Legends Gun Run starts all players with the same weapon. The weapon you get differs each match, but you always start with the “easier” ones like AR and work your way up until you’re in the later rounds wielding a pistol. Every kill you get with that weapon moves you to the next one on the list until you hit 25. The ultimate goal? Get a kill with the new throwing knife weapon, which isn’t easy.
But unlike other gun games, which are often played solo, Gun Run is all about the squad. Your teammate’s success is yours – if one of them is further down the weapon lane, you’ll go over the other tiers on your next kill to end up in the same place as them.
Combine that with the ability to bring enemy teams down a level with melee kills, and you’ve got an insanely fast mode that may be the hardest in Apex Legends yet. That’s why the few times I have a squadmate with a mic, I make sure we move together as a unit: they can sweep up any kills that don’t finish, or brazenly pummel an enemy that may have gotten ahead of themselves. U.S. Playing without your teammates can be brutal, especially if you’re not as well versed in all the weapons as everyone else. One game is particularly brutal, as I’m stuck on the third weapon for most of the time, cursed by my inability to wield a Devotion effectively.
Gun Run is, as the kids say, a sweat fest. Almost every match is filled with players who know movement and weapons better than I could ever hope for, which makes for pretty tough matches. And it can certainly get frustrating – the aforementioned match where I got stuck in a Devotion had me growling in anger as I watched enemy squadmates take one last shot at someone whose shield I had broken multiple times. And not all Legends fit well in this mode, which is detrimental to those of us who have favorites.
Since Legends can use their abilities and charge up their ults during the Gun Run game, you’ll want to choose carefully at the start of each match. Lifeline is pretty much useless as we are all equipped with unlimited medkits and there are no takedowns, only eliminations. Crypto’s surveillance is unnecessary on such a small map where you can easily search for enemies thanks to incessant gunfire. I have yet to see a single person play Revenant, and that may be because his ultimate totem isn’t useful on smaller maps either.
Legends like Bangalore, Horizon, Valkyrie, Octane, Wattson, and Caustic are popular choices in Gun Run: Bangalore for their smoke and Rolling Thunder ultimate; Horizon, Valkyrie and Octane for their mobility; and Wattson and Caustic for their cheating. Wattson is particularly deadly, as he can slip his traps through one of the few small spaces and ensnare players in his electrical webs. While much of the Gun Run experience is about your Apex Legends gunplay skills, the other half is about smart Legend choices and knowing how to get the most out of your kits.
Respawn is adapting the best features of Apex Legends with Gun Run, so naturally players are already asking for it to become a permanent mode and not an LTM. While you may jump into a match and find you can barely get past the R301, there’s no denying that Gun Run condenses the Apex formula into a potent shot of marksman excellence.
Check out our interview with Respawn on how they’re making Apex Legends “a game forever” and what that means for Season 14..