Following the end of the Call of Duty: Modern Warfare II beta session on September 26, Infinity Ward acknowledged player feedback and stated that it will look to make corresponding changes for the full release on October 28.
Infinity Ward’s blog post touched on three main changes it’s looking for solutions for: balancing friendly and enemy footstep audio, better visual tracking of enemies, and the creation of dissolving lobbies. Previous Call of Duty titles have included dissolving lobbies, but MWII does not have the feature. It’s something that players expressed their desire for, saying that dissolving lobbies made it easier to make friends or stay with the same group.
Infinity Ward did not promise to lobby for the disbandment, but said it is something the development team considers important and is “actively seeking solutions.”
Enemy visibility has also been another big topic of discussion among MWII players. Reddit user dynamicflashy created a highly voted post calling for the return of enemy dog tags. Infinity Ward, however, said it’s looking to improve enemy visibility that doesn’t rely solely on traditional dog tags.
Players also noted the high volume of the footstep audio, leading some players to feel that it is too punishing for a slight movement and walking. In response, Infinity Ward promised that it will continue to tweak the audio balance of footsteps.
Regarding the third person playlist, Infinity Ward also said that it is improving it, along with tweaks to Ground War and Invasion modes.
Modern Warfare II launches on October 28, but players who pre-order can get early access and start the campaign starting on October 20. Modern Warfare II will be available for PlayStation, Xbox and PC.
To learn more about MWII, check out our other coverage:
GameSpot may earn a commission from retail offers.
The products discussed here were independently chosen by our editors. GameSpot may get a portion of the proceeds if you purchase something featured on our site.