Game News Elden Ring: A modder uses an awakening toy to explore From Software’s game, images
Elden Ring, like all the productions of the Japanese studio From Software, a demanding game. Completing it with a classic peripheral is already not easy, but some modders believe that it is not enough.
Play differently, a real leitmotif for some modders
Released on February 25, Elden Ring is a veritable amusement park for modders, speedrunners and lore enthusiasts. World records follow one another, and it is rare that we spend more than a few days without discovering the existence of a new mod very well done or allowing to enjoy the title in an original way. Upon release, the modder SuperLouis64who previously worked in the industry and more specifically at Gearbox, had fun making Ring Fit Adventure accessories compatible to defeat one of the game’s bosses in a single try.
He very quickly followed up using not an object but a fruit to beat Godrickthe second obligatory boss of the game. It is therefore with a banana that the modder has managed to get rid of his enemy… This is not his first attempt since he has traveled the Dark Souls with Donkey Konga’s bongos, and that he explored the ruins of Hyrule in The Legend of Zelda: Breath of the Wild by actually running (in place) and mimicking attack moves. But SuperLouis64, real name Louis Hamilton, is not the only one to try these kinds of experiments.
Children’s toys enter the dance

This time the spotlight was on Rudeism, a streamer/modder who, like Louis Hamilton, thinks that playing with a classic controller or the keyboard/mouse combo is too mundane to be fun. The last time he had made the rounds of the web, it was playing Hades, the excellent roguelite from Supergiant Games, using a grenade (the fruit). This time, we find it on Elden Ring, with a controller. But not just any controller, a Fisher Price brand awakening controller. In other words, it is with a interactive toy for kids that the streamer has fun browsing the Entre-Terre.
here’s the Fisher Price Xbox controller in action!
let me know what games you’d like to see me play with it
and thanks to @Wario64 for the off-hand joke that inspired me to make this happen 😂 pic.twitter.com/3OETvcsEsI
—Rudeism (@rudeism) May 1, 2022
Looking a bit like the pad of the Gamecube, which is also celebrating its 20th anniversary, the toy imposes some constraints. There is no right stick, the one used to control the camera, nor pause and menu button, and two of the triggers are wheels. A bypassed situation by reprogramming the button yellow located at the place of the right stick so that it changes the configuration of the keys and allows the right stick to become the left. A technical challenge, associated with the fact that the keys produce sometimes annoying sounds children’s toys. It remains to be seen Sir Rudeism will manage to finish the game this way or not.
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By MalloDelicJournalist jeuxvideo.com
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