Grounded’s latest update makes it easier to share worlds with your friends in the backyard survival game. Now, in addition to the “standard worlds” that have been available since Grounded launched in Game Preview, you can also create “shared worlds” that are stored in the cloud. These shared worlds, as you might expect, are shared with friends, who will be able to access them whenever they want, even when you’re offline.
Developer Obsidian says that you can own up to three shared worlds at a time and have up to 50 shared worlds with you at any given time. You can also convert your standard worlds to shared worlds, and you can take any shared worlds that you own or have shared with you and save them locally as a standard world.
The idea behind this is to make it easy to participate in the same world, even when you’re not online at the same time as the friends you’re playing with. To play in a shared world, you will be hosting it as a multiplayer game and only one person can host a particular shared world at a time.
Any progress you make in a shared world will carry over to your next session, regardless of who ends up hosting the game.
However, there are other applications as well, Obsidian points out. With this new system, you will be able to share copies of your saved games with friends, as they will be able to download worlds that you share with them and convert them to locally stored standard worlds.
You’ll also be able to take your Grounded progression from Steam to Xbox and vice versa by playing in a shared world that you use on both platforms.
Obsidian says that this feature is currently in a beta state and that progress could be lost on reboots as the developer fixes any bugs that appear. In other words, the developers say to make sure to keep a local copy on standby if you’ve made a lot of progress and want to keep it.
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