Magic: The Gathering’s Double Masters 2022 Previews – Day Eight Highlights

It’s the last day of Magic: The Gathering’s Double Masters 2022 Pre-Season. Now we’ve seen all the expensive and fancy things this premium set has to offer, and it looks like one of the most exciting sets we’ll see this year.

It combines power with hidden treasures that have been begging for reprints for decades, along with great new alternate art and a three-color draft format that looks fun and solid. People didn’t expect much from Double Masters 2022 when it was revealed, but Wizards has definitely proven us wrong.

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RELATED: Magic: The Gathering’s Double Masters 2022 Previews – Day Seven Highlights

On day eight of spoilers, we got the white enchantment everyone’s been waiting for, the first reprint of a card released 23 years ago, and a major shakeup of the Pauper metagame. Here’s everything revealed on the final day of the Double Masters 2022 Pre-Season.

suffocating tithe

Three generics, one white enchantment:

Whenever an opponent draws a card, that play can pay two generics. If the player doesn’t, you create a Treasure token.

Smothering Tithe gets its first booster reprint, following its debut in 2019’s Ravnica Allegiance. While this isn’t the most anticipated reprint of the set by a wide margin, it’s one the game has desperately needed for a long time. .

If you weren’t lucky enough to pull out a Suffocating Tithe in a Ravnica Allegiance pack, your only other hope was to track down the Faerie Schemes Brawl deck from Throne of Eldraine. Aside from the fact that you have to buy a Brawl deck, a format no one plays outside of MTG Arena, the cost has been inflated to nearly three times the original retail price.


The suffocating tithe is one of White’s most powerful rampant tools. Even in a post-Archaeomancer’s Map world where white has numerous ways to siphon mana, nothing is as useful as Smothering Tithe, which yields you dozens of treasures. All it takes is for one player to snap and refuse to pay, and suddenly you run away with the game and take the win.

Of course, Smothering Tithe is also one of the most hated cards in the Commander format, partly because of how easy it is to rack up mana silently, and partly because of the never-ending “pay both?” asking for it requires. While it slows down games in a similar way to Rhystic Study, White really needs help at times.

emiel the blessed

Two generic and two white legendary creatures – Unicorn – 4/4:

Pay Three Generics: Exile another target creature you control, then return it to the battlefield under its owner’s control.

Whenever another creature enters the battlefield under your control, you may pay one green or one white mana. If you do, put a +1/+1 counter on it. If it’s a Unicorn, put two +1/+1 counters on it instead.

We couldn’t have had a blink-focused draft archetype without having one of the most powerful blink commanders in the game. From 2020’s Jumpstart, making his reprint debut, Emiel the Blessed may seem like a cheesy Unicorn tribal commander at first, but it’s terrifying how quickly this horse can go off the rails.

Email’s main selling point compared to the previously revealed Roon of the Hidden Realm is that Emiel uses the faster blink type. No need to sit around waiting for your end step here, whatever you blink re-enters the battlefield immediately. Combine this with cards like Solemn Simulacrum for the ramp, Elvish Visionary and Spirited Companion to draw cards, and Aura Shards to remove artifacts and enchantments, and paying three mana to blink your creatures seems like a lot.


Although Emiel is not as combo as other flicker tools, it is not completely healthy. Assuming you have at least four mana idiots (creatures that can tap to produce mana), you’ll be able to blink Village Bell-Ringer to produce infinite mana and get infinite enter-the-battlefield triggers. Alternatively, use Double Masters 2022’s Phyrexian Altar with the plant tokens produced by an Avenger of Zendikar for infinite creatures, infinite ETB, and infinite mana.

Warrior’s Oath

Two red witchcraft:

Take an extra turn after this. At the beginning of the end step of that turn, you lose the game.

Smothering Tithe and Emiel were two recently released cards, but Warrior’s Oath has been waiting 22 years for a reprint, making it one of the longest times between a card’s debut on the Unreserved List and its first reprint in all. the game. We last saw it, as the Imperial Seal, in the initial 1999 product Portal: Three Kingdoms, and it has since fetched a second-hand market price of almost $500.


Red extra turn spells are not unheard of, and the last one we saw was Alchemist’s Gambit in Innistrad: Crimson Vow. Unlike blue, which can freely take extra turns, red has the big drawback of forcing you to lose the game at the end of the turn.

This is a card to play when you know you have the win, but just need one more turn to get ready. Alternatively, he could be playing Obeka, Brute Chronologist, or Sundial of the Infinite from Commander Legends, which he can tap to skip the final step and prevent him from losing.

In modern magic, Warrior’s Oath is probably not the most impressive spell; after all, a discardable rarity from a standard set did the same thing. But it’s part of Magic’s history to return to the table after two decades. Plus, you can put a pin in those obscene aftermarket prices.


Monastery Speedspear

A red creature – Human Monk – 1/2:

Rush.

Worth.

In a set where we’ve had dozens of precon commanders and some of the most powerful cards in the game, how can a 1/2 with just haste and skill be that good? The one-word answer is Pauper.

Unlike other formats, the common-only Pauper format bases your card’s legality on every impression a card has ever had. As long as it has been common printed somewhere, it becomes Pauper legal at some point. With Double Masters 2022, Monastery Swiftspear goes from rare to common for the first time and thus makes its formal debut in the Pauper format.

It’s by no means the only card to do this: Experiment one was revealed on day one, and the last day also included Jeskai Elder and Militia Bugler. But of all the cards that have been reduced to common in Double Masters 2022, Swiftspear Monastery is easily the most impactful.


Pauper is already a format focused on casting lots of cheap spells: Affinity, Goblins, Bogles, and Burn all see (or have seen, rest in peace, Affinity) significant play in the Pauper metagame. Having a single-drop creature to open the game, before getting bigger as you jump on future turns, is absolutely wild. To make matters worse, Swiftspear Monastery has two hardnesses, allowing it to stack a surprising amount of stuff that a 1/1 simply couldn’t.

For example, in red/white Boros Aggro decks, where this could be a great new tool, you already have cheap cards like Lightning Bolt, Kuldotha Rebirth, and Galvanic Blast. Upgrading your Swiftspear to hit for four or five damage won’t be hard at all, and with four copies in the deck it’ll be a quick endgame. This has “potentially new staple food” written all over it.


Mayael’s Aria

One red, one green, one white enchantment:

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power five or greater. So you get ten life if you control a creature with power ten or more. So you win the game if you control a creature with power 20 or greater.

One of the last rares we’ll see in Double Masters 2022 is Mayael’s Aria, who gets her first report after it was first printed in 2009’s Alara Reborn.

Perhaps due to a lack of reprints, Mayael’s Aria hasn’t seen much play. And yet, it could be a killer in the new Commander landscape, where it’s incredibly easy to take out and upgrade creatures above 20 power. To sweeten the deal, we also had one of the top commanders using Mayael’s Aria revealed for Double Masters 2022. Uril, the Mist Stalker’s ability to gain +2/+2 for each Aura attached allows you to put counters on and gain lives almost immediately. From good to first.

A lot has changed in Magic since it was first printed 13 years ago, and there are plenty of Naya commanders (red/green/white) that it would work very well with. Gishath, Sun’s Avatar would be a fantastic deck to run Mayael’s Aria with, as all those big, strong dinosaurs would buff up before getting a win in just a couple of turns. There is also Obuun, Mul Daya Ancestor; Zacama, Primordial Entity; and even Minsc, Beloved Ranger’s Boo token to work with.

If you want to make a Naya deck with big smash monsters, there are much worse enchantments you could throw in with Mayael’s Aria.

NEXT: Magic: The Gathering’s 2022 Starter Decks Are Way Better Than They Should Be

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