Modern Warfare 2 beta enemy visibility tops patch notes

A round of changes has arrived in the Modern Warfare 2 beta as PC gamers get their hands on the new Call of Duty game, with improvements to enemy visibility topping the list of patch notes. While the Modern Warfare 2 beta preload has had issues for some users on Battlenet and Steam, gamers are already spending a lot of time trying out Infinity Ward’s latest offering as it strives to live up to the legacy of some of the best games out there. multiplayer. on PC

The developer outlines a variety of updates included after the initial beta weekend, which took place exclusively on Sony PlayStation platforms. Chief among these, and probably the most welcomed by fans, are “tweaks to player visibility that should make enemy targets easier to spot.” I got my first hands-on experience with the game as part of this second beta weekend, and it definitely seemed easier than I had heard from the initial reports. I still had some trouble spotting enemies, especially from a distance, but that might just be the burden of facing players who are getting younger than me with each passing year.

In other news, a new equalizer promises to “smooth allied footsteps versus enemy footsteps, making enemy audio crisper,” another welcome change for gamers who like to keep an eye out for enemies coming their way. flank. However, a tweak to the ambient sound mix aims to “make the footsteps a bit less pronounced”, which, combined with a reduction in the distance footstep sounds travel, should decrease the overall power slightly. to hear the pattering of the marauding participants.

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The other big feature is the introduction of Invasion, a high-mayhem mode that pits two teams made up of 20 players and 20 AI fighters against each other. The Battlefield-style mode features larger maps as well as ground and air vehicles, providing plenty of action. This second beta weekend also sees the return of Third Person Moshpit and 32v32 Ground War Mode, along with standard 6v6 options like Team Deathmatch and Domination.

Call of Duty Modern Warfare 2 Beta Weekend 2 Content

MAPS

  • Two new battle maps: Sariff Bay and Sa’id.
  • The Valderas Museum has returned after the lighting arrangements.
  • We patched several geos at Farm 18, Breenburgh Hotel and Mercado Las Almas.

MODES

  • Ground War returns, featuring up to 32v32 combat with new vehicles and dynamic combat.
  • New Sandbox TDM, Invasion: Invasion pits two teams of 20 players and 20 AI against each other on large maps featuring water rides, ground vehicles, air vehicles, and more.
  • Third Person Moshpit returns for the second weekend.

HOW TO PLAY

  • Adjustments to player visibility that should make enemy targets easier to spot.

BENEFITS

  • The perk drop rate will remain the same for the start of the first beta weekend. Once all platforms are open, the win rate will increase significantly.

AUDIO

  • Decreased the overall distance from which you could hear the footsteps of enemies and allies.
  • Mixed the volume of the local and non-local player slide sounds to be more in line with other movements.
  • Added an equalizer to smooth out ally footsteps versus enemy footsteps, making enemy audio more distinctive.
  • Mixing presets, particularly the ambient sounds mix, which will make the steps a bit less pronounced
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WEAPON ADJUSTMENT

FTAC Recognition

  • Reduced damage while in auto mode.
  • Increased recoil fully automatic.
  • Minor headshot damage reduction.

HSS Hurricane

  • Reduced ranged damage.
  • Lower headshot multiplier.

Lachmann-556

  • Minor recoil increase.
  • Minor headshot reduction.
  • Minor increase in hipfire spread.

M4

  • Minor increase in hip fire spread.

M16

  • Minor increase in hipfire spread.

Kastov-74u

  • Minor increase in hipfire spread.

Lachmann Submarine

  • Minimal damage reduction.
  • Minor headshot damage reduction.

The list of “buildable” weapons from weekend one remains the same for weekend two.

USER INTERFACE

  • Fixed various UX bugs including Gunsmith and progression issues. The level cap for Weekend Two is level 30. If you played through Weekend One, your progress should carry over to Weekend Two.
  • Various UI and UX improvements are being prepared for release.

If you’re diving into the beta, check out the best M4 Loadout in MW2 beta and how to unlock the MP5 in MW2, one of the most popular weapons among the community so far. In other beta news, Infinity Ward says it’s happy with Modern Warfare 2’s new minimap design, while some fans are having fun using Modern Warfare 2’s inflatable decoy in a more lethal capacity than perhaps initially intended. .

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