NBA 2K23 is almost here, and that means we have a new badge system. While we can’t provide our full list of NBA 2K23 badge tiers yet – we need to play the game for that – we already know the full list of new badges, as well as which ones were removed or combined into pre-existing badges. in this year’s game. NBA 2K23 features a drastically revised badge system, which breaks badges into tiers and allows for some additional badge slots for all players. The Visual Concepts team also consolidated or completely removed some badges based on telemetry data that helped identify which badges were getting used a lot and which ones really weren’t.
In this NBA 2K23 Badges Guide, we will share the full list of new badges and note how some have changed and which ones will be missing when the game launches on September 8. Over time, we’ll update this guide to reflect the full list of badges and tier them to help you build your own virtual athlete.
NBA 2K23 Badge List
Perhaps more than any other sports sim, the customizable MyPlayer system in NBA 2K is truly the annual draw, rather than MyTeam or season-long modes. With custom players come badges, which grant abilities in different areas of a player’s game, such as shooting and defense. This year’s game, in the new-gen versions only, reimagines the badge system you may be used to into a three-tier system, with tier 1 badges costing the least but also providing the smallest boosts. From there, each level becomes more powerful and expensive. Visual Concepts says that the idea behind this new system “is that you’ll need to equip a certain number of badges at lower levels before you can equip badges at higher ones.”
This is intended to make players make more difficult choices when deciding which badges to equip, bringing more balance to game modes where many custom players interact together, such as in the game’s social hub, The City.
Along with the levels, there are new “basic” badge slots that allow you to place a badge for each skill area: finishing, shooting, playmaking, and defending/rebounding. Primary Badges do not count towards overall Badge Points, but can only be placed in a Primary Badge slot once the related challenge is completed.
With that in mind, here’s the full list of 20 new Badges, Modded Badges, and 12 Badges that were removed entirely for 2K23.
- Slippery – Makes it easier to meet through traffic, avoiding collisions and pulls
- Masher – Increases the ability to finish inside layups on defenders
- Bully: Like Giannis and LeBron, able to finish strong by tearing through traffic
Eliminated: Hook Specialist
- Agent 3 – Ability to take difficult 3-point shots from the dribble
- Middy Magician – Improved ability to knock down mid-range jump shots off the rebound or off the post as MJ
- Amped – Reduces shooting attribute penalties when fatigued and when moving too much before shooting
- Claymore: Increases a marksman’s ability to take down catch-and-shoot jumpers the longer they remain motionless before firing
- Comeback Kid – Improved ability to fire perimeter jumpers when creeping in a game
- Hand Down Man Down – Makes an outside shooter even more lethal if the opponent can’t get a hand to the face.
- Space Creator – Previously a playmaking badge, this now increases the ability to take jumps and jump shots, and will also trip up defenders more often.
- Unlimited Range – An old favorite returns, making marksmen more effective with any shot attempt from deep 3-point range
Removed: Chef, Hot Zone Hunter, Lucky #7, Mismatch Expert (moved to Playmaking section), Set Shooter, Sniper, and Limitless Spot-Up
- Killer Combos – Improves the effectiveness of a dribbler with oversized dribbling moves (Acts like a combination of last year’s Quick Chain and Tight Handles badges)
- Clamp Breaker – Helps ball handlers win more 1v1 body shot confrontations (the Clamps counter)
- Vice Grip – Improves ball security immediately after securing a rebound, catching or collecting the ball.
- Mismatch Expert – Previously a shooting badge, this badge now helps smaller guards take down taller defenders when they don’t match up 1v1.
Eliminated: Bullet Passer, Downhill, Glue Hands, Stop & Go
- Anchor: A crucial badge for the greats of the last line of defense, it improves the ability to block and contest shots in the paint.
- Boxout Beast – Help rebounders win boxout battles in both offensive and defensive rebounding situations.
- Workhorse: Pat Bev’s badge that increases your ability to sprint 50/50 balls and play tough defense without getting tired.
- Glove – Named for legendary defender Gary Payton, it helps you strip players naked as they gather to shoot and free the ball from ball handlers.
- Challenger – Improves the effectiveness of perimeter shooting contests
Eliminated: Defensive Leader
Although a skilled NBA 2K player could reasonably deduce the full list of badges in 2K23 based on what is missing from this list that does not have been declared eliminated after last year’s game, we’ve refrained from building such a roster for now in case the team hasn’t reached a final tally yet. There may be more changes to come, but for now, this is all we’ve learned from our time chatting with the 2K team. As soon as we can share the full list you’ll find when the game launches on September 8, you’ll see it all here, so bookmark this page as we prepare for the announcement.
For more on NBA 2K23, check out our feature on the game’s top gameplay changes or check out our NBA 2K23 Ratings Center.
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