We’re eagerly awaiting the arrival of the Immortal Empires sandbox campaign for Total War: Warhammer III, but it looks like we’ll have a lot to help us in the meantime. the Total War: Warhammer III update 1.3 release date is set for June 30and the patch will add some big-name new regiments and bring fixes to the strategy game’s controversial Realm of Chaos campaign.
Creative Assembly has yet to specify which units they will be part of, but update 1.3 will add seven renowned regiments, with new elite units for each of Warhammer 3’s playable factions. It will be Warhammer’s second elite unit pack. 3, and each major race will get a new team of elite variants to enlist in their campaigns.
Update 1.3 also makes some changes to the Realm of Chaos campaign, which has generated controversy since its release. The modders have provided a way to disable the Realm of Chaos mechanic entirely so that players can take on a more traditional sandbox-style campaign. However, Creative Assembly says it’s working to iron out some of the weak spots in Realm of Chaos, and update 1.3 adds a prompt to teleport to Forge of Souls whenever an enemy AI army does so so you can engage them without having to to camp at Forge. all time. The final fight against the demon prince Be’lakor also received some tweaks, which CA says should make the fight “less time consuming and less harsh.”
The next patch also makes some changes to the realm of Tzeentch. Sigils will become visible when your army enters or exits a teleport location, and you will no longer lose action points when interacting with points of interest. AI armies will have to teleport eight times in order to access the final area of the kingdom.
The full patch preview can be found on Steam in the latest dev blog. There are a few other welcome changes on the way: the AI won’t be able to use the Change of Paths of Tzeentch as much, as minor factions will no longer have access to the mechanic, and the cooldown will be increased for factions that can use it.
Cathayan Lord Miao Ying will be able to use his ‘Eye of the Storm’ ability while in dragon form, which is what Creative Assembly originally intended.