According to Blizzard, a recent Overwatch 2 microtransaction survey that asked players how likely they would be to purchase various expensive cosmetics “is not indicative of the final price.”
The survey, posted by Twitter user porter caliber, has caused a stir in the Overwatch community, asking players if they’d be willing to spend $45 on a Mythic skin, $25 on a Legendary skin, and $10 on a weapon charm. It also asks survey participants how likely they are to purchase multiple packs, ranging from $5 for two sprays to a $30 pack that includes a legendary skin.
Wow, a friend of mine got an Overwatch survey for his account, some of these prices that they’re measuring for OW2 are really expensive.
I hope this is just him receiving one of the highest price polls and not an indication that they are leaning towards this monetization. pic.twitter.com/RWr7LbwkLB
— Portergauge 🏳️🌈 (@Portergauge) July 30, 2022
“Oof, a friend of mine got an Overwatch survey for his account, some of these prices they’re gauging for OW2 are really expensive,” Portergauge said on Twitter. “I hope this is just him receiving one of the highest price polls and not an indication that they are leaning towards this monetization.”
In a statement to Golden News, Blizzard has clarified that the prices listed in the survey were random per user and not final.
“This survey is intended to better understand player preferences for different types of Overwatch 2 cosmetics,” Blizzard said. “The prices shown in the survey were randomized per user and are not indicative of the final price. We plan to share details about our Shop and Battle Pass system closer to our launch on October 4.”
Overwatch 2 will ditch the loot box system of the first game for the ability to purchase cosmetics directly. The shooter, which will be 5v5 instead of the original’s 6v6 format and will essentially replace Overwatch 1, will also have a battle pass and will be free.
The concern over Overwatch 2’s microtransactions comes after Blizzard found itself in trouble over the state of microtransactions in its free-to-play ARPG Diablo Immortal. While heavily criticized, Diablo Immortal has made over $100 million so far, and Blizzard president Mike Ybarra defended how the game is monetized in a recent interview.
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