Blizzard continues to make adjustments to Overwatch 2’s PvP mode based on beta feedback, and one major change currently being tested internally revolves around making one of Mercy’s “hidden” abilities more accessible to players. average players.
That ability is Mercy’s super jump. As Blizzard says in their own blog post, “Mercy’s full potential isn’t unlocked until you’ve learned the techniques that go with her kit, particularly ‘super jump’.”
The problem is that you will not currently find information on how to do a super jump in the game, which leads to many casual players not even knowing about its existence. While there are plenty of YouTube tutorials and articles detailing the optimal way to launch Mercy into the air, greatly increasing her mobility in the process, it’s still a bit of a tricky combination of crouching, using her Guardian Angel ability, and jumping. which is not exactly easy to use.
Blizzard wants to change that, stating that it wants to make Mercy’s super jump “more consistent for everyone, not just players who know the (not so) secret technique.”
“Mercy’s mobility has always been a core part of her kit, and we’ll continue to look for ways to accentuate it and make it more accessible to everyone,” writes Blizzard.
Much of Blizzard’s latest Overwatch 2 beta finds revolve around supports, specifically their survivability and mobility. Early in the beta, players discovered that without a second tank to defend them, supports were much more vulnerable compared to the original Overwatch. That led to some changes, like giving Zenyatta a powerful new kick ability to push enemies away, which Blizzard says put the character’s win rate in a much better position, “albeit a bit strong.”
Blizzard goes on to state that support and tank hero kill rates are higher on average in beta than in live play, something the company is monitoring. Particularly at higher skill levels, like Grandmaster, support players died 15% more than in the original Overwatch. As a result, Blizzard is closely monitoring adjustments to support heroes as the beta continues.
Highly mobile supports like Lucio and Moira are doing well thanks to their ability to disengage, but Blizzard is wary of giving other supports more mobility options, citing the danger of “mobility creep.”
“As we make balancing decisions on how, or whether, to approach this move, we do so with the goal of ensuring there is diversity in build and abilities for the support role, and that effectiveness is not determined solely by the hero. .mobility potential,” writes Blizzard.
Overwatch 2 reduces the number of players in a match to 5v5 and brings significant changes to heroes like Orisa and Doomfist. In our hands-on impressions, we found Overwatch 2 to be more like Overwatch 1.5, which isn’t necessarily a bad thing.
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