PlayStation Boss: We believe in premium release before subscriptions

PlayStation Indies boss Shuhei Yoshida has revealed more details about Sony’s approach to first-party games and its strategy for releasing its biggest titles through its PlayStation Plus Extra and Premium subscription services.

According to Yoshida in his interview with Games Industry, Sony still believes in the “premium release of a title at launch” and that when those games become available in the new PS Plus tiers, the goal is to give those titles a stream. additional income. much later in their life cycles. There are exceptions to the rule, like day one releases of multiplayer-focused games like Rocket League and Fall Guys, so they can quickly establish an audience online.

Playing now: PS Plus, PS Now and Game Pass: the definitive guide

“In the same way, we believe in launching a premium title at launch and after maybe six months, three months or three years, when game sales go down, inclusion in this service, PS Plus Extra, can help introduce these games to new and broader audiences,” Yoshida explained.

The former PlayStation president added that, when executed correctly, the opportunity to generate positive word of mouth for a game could help increase viewership, especially when that title has new DLC or a sequel coming out. “We are encouraging publishers to make use of these services to manage the life cycle of each title,” Yoshida said.

Yoshida went on to mention that Sony’s revamped subscription service is still “something experimental” for the company, though he has considered Stray’s daily release a good example of what their service can offer. The PS Plus library has started to expand since its overhaul earlier this year, after adding Deathloop, Spiritfarer, and several other titles to its Extra and Premium libraries this month.

The products discussed here were independently chosen by our editors. GameSpot may get a portion of the proceeds if you purchase something featured on our site.

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