Slime Rancher 2 sold more than 100 thousand copies in less than six hours

The catchy indie hit returns

Many great indie games have received a lot of love this year. Lost was the largest Annapurna launch by far, and cult of the lamb had over a million players in a week. now it seems slime rancher 2 joins those ranks, having hit a huge milestone of over 100,000 copies within the first six hours of its release. Nick Popovich, co-founder and CEO of the studio behind the slime rancher series Monomi Park, shared a tweet yesterday thanking the fans for making the game a success.

For those who are not familiar, the first slime rancher The game came out in 2017 after about a year of being in early access. In the game, players take on the role of a farmer tasked with collecting and raising different types of slimes on his own ranch, all wrapped up in an open world FPS-style package. critical reception to slime rancher it was favorable, but over the years it gained something of a cult following and garnered PlayStation and Switch releases years after its initial PC and Xbox release.

As an anecdote, I have seen love for him slime rancher The series spread by word of mouth more than anything – it’s another one of those cozy farming-style games that gamers just can’t seem to get enough of. It’s exciting to see the developers release a sequel to the beloved indie game that has received near-universal praise, because maintaining that momentum can be tough.

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100,000 may seem like a relatively small number compared to some huge releases that can be in the millions, but for an independent studio, that can be life changing. Hopefully we’ll continue to see more great stuff from Monomi Park, because they’ve managed to harness a certain kind of magic that we don’t see very often.

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