The next Mario game should follow Bowser’s Fury

We can’t be the only ones who feel like a new Mario game is imminent, right? It’s been 5 years since the release of Super Mario Odyssey, and while we’ve had titles like Mario Party Superstars and the upcoming Mario & Rabbids: Galaxy of Hope, the most exciting thing to happen to the plumber since Odyssey was the Switch port of Super Mario. 3D world. Sure, it was exciting because that game is absolutely amazing, but what was really fun was the addition of Bowser’s Fury.

If you don’t know, the Switch version of Super Mario 3D World came with a short second campaign called Bowser’s Fury. Essentially, Bowser has gotten big and in charge, possibly too big, and Mario has to collect some Cat Stars to fight him or something. It doesn’t sound like the most original premise, but the way Nintendo executed that vision creates a potentially exciting future for the world’s most famous plumber.

Rather than curate individual levels, Bowser’s Fury introduced an open world element to the Mario formula, similar to Odyssey’s level design but expanded into a full map. The entire map could have been covered in water, with a few islands dotted around the place, but the sheer size of the map felt like something never seen before in a Mario game, and it’s something that should continue in the next one as well.

Not only that, but Bowser’s Fury had an incredible level of spectacle that, again, you don’t see as much in other Mario games. The day/night cycle coincided with Bowser’s transformation into a massive rage monster at night, which added a layer of quirkiness not often shown in Mario titles. They’re amazing games, but they often don’t focus too much on memorable plays. The only exception would probably be the Jump Up Superstar section in Odyssey, but Bowser’s Fury felt like an all-game display of Nintendo’s entertainment talent, as opposed to a single section.

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bowser’s fury

Bowser’s Fury felt like a proof of concept for Nintendo to create a Mario game that defied the conventions and tropes of previous games, and I hope they continue with this new formula in the future as there is so much they can do with it. . For starters, they can make half the map non-ocean. It would probably be an interesting starting point.

The point is that a Mario game where you can pretty much explore wherever you want, whenever you want is something that should be developed and expanded upon in a future game. Keep the mini levels within the world, as that’s where Nintendo’s magic shone, but unify them into an explorable world that allows players to come up with clever solutions. Making certain platforming puzzles easier because you grabbed a power-up from another part of the world added a layer of satisfaction to Bowser’s Fury that other Mario games might have lacked.

Bowser’s Fury felt like the natural progression of everything Super Mario Odyssey was trying to accomplish, and considering it’s been half a decade since Odyssey blew our collective socks off, it’s about time we saw a Bowser’s Fury 2. come in the form of Odyssey 2, a sequel to Bowser’s Fury, or an entirely new Mario game, it doesn’t matter. Mario’s future looks bright despite everything.

READ MORE: 20 years later, Super Mario Sunshine is an underrated classic

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