Unearthed footage from canceled Scarface 2 game

The first gameplay footage of Scarface: Empire has surfaced, showing Radical Entertainment’s open-world crime project from June 2008. The sequel to 2006’s Scarface: The World is Yours was canceled by Activision shortly after it the publisher acquired the studio, following the idea of ​​focusing on the prototype series.

The events of Scarface 2 would have been set in Las Vegas, with Al Pacino’s Tony Montana returning as the lead. As the Mafia Game Videos YouTube channel revealed, “The initial idea was that Tony was kicked out of Miami during the drug crackdown in that area or time period.” After that, the mob boss had to decide to move his empire to Las Vegas. However, other crime lords did not appreciate that Montana’s cocaine was being sold on his land, eventually forcing Montana to build his own casino.


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From the sounds of this concept, the follow-up to Scarface would have been very similar to the main gameplay cycle of Mafia 3. Players would have strengthened their own mafia empire while driving competitors out of business, seizing their territory, and building their own team. trustworthy Since there is a large desert surrounding Las Vegas, the developers planned to use this area to gather supplies and dispose of bodies, much like the Bayou in New Bordeaux from Mafia 3.

In the previously unseen pre-production Scarface: Empire game, Tony Montana can be seen calling the shots on his minions, but he’s not the kind of boss who’s afraid to get his hands dirty. In the next scene, Montana gets into a shootout with gang members on the bright streets of Las Vegas. There’s also a dynamic day/night cycle, reckless driving, and intense police chases featured in the video, leaving no doubt that Scarface 2 would be a pretty solid GTA clone if the game saw the light of day.

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According to the source, the main reason Scarface: Empire was scrapped in 2008 was due to many other open world games in development at Activision at the time. “It was pretty devastating to waste over two years of effort on what would have been a great game,” said a former Radical developer.

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