Why Final Fantasy Moved Away From Command And Turn-Based Combat

Why did Final Fantasy move away from the turn based battle system? It’s a question long-time fans of the series, which will celebrate its 35th anniversary in 2022, may be asking themselves when searching for games like Final Fantasy 16 and Final Fantasy 7 Rebirth. And now, we finally have an answer.

GamesRadar+ recently spoke with Final Fantasy 16 producer Naoki Yoshida and he had a clear message for those of you yearning to return to command-based combat. “I understand there are a lot of fans who want to go back to the turn-based battle system but, and it pains me to say this, I’m really sorry we’re not going to do it.” for this iteration of the series. As someone who grew up on turn-based and command-based RPGs, I fully understand their appeal and understand what’s great about them. But…

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