Blizzard has announced some additional changes for Wrath of the Lich King in World of Warcraft Classic, and the community seems largely pleased with what will be different from the original release.
As WoW Classic continues to evolve with more expansion packs, Blizzard says in a blog post (opens in a new tab) that the studio intends to move from a “#NoChanges” philosophy to a “#SomeChanges” approach, to ensure that the core of the original experience is maintained, even as the game continues to get new content.
But that is not the only change. The developers intend to “nurture and protect social experiences” across the board. That’s why Dungeon Finder has been removed, as previously announced, and the studio is open to more changes to preserve that initial social experience. Other changes are meant to ensure that progression and classes remain accessible, and that player-driven stories about the world itself remain at the core of the game.
In concrete terms of concrete changes, Naxxramas is getting more difficult. “Our design intent for 2008 was for it to be a little easier than the 2006 original, but we failed and it ended up being a lot easier than we intended.”
The developers also want to make sure “heroic dungeons remain engaging throughout the expansion.” They’ll add challenges throughout the expansion cycle with “more valuable rewards,” so you’ll have reason to keep looking for that content.
As a final point, the studio aims to make the raid more consistent, so you get emblems the same way at every level. 10-player and 25-player raids will drop Emblems of Valor on launch, while you’ll get Emblems of Heroism from dungeons.
While these types of changes may seem risky for a release billed as a return to WoW in its original form, the response from the community so far has been very positive. “I like everything they said in this article”, Professional_Many_83 (opens in a new tab) says on Reddit. “Upgrading Naxx is a good move. Phase 1 would be insufferable otherwise.”
“I love your response here”, OverpricedMoleskine (opens in a new tab) He says. “Especially the focus on ‘the world is the main character’ and encouraging social interaction. Really promising stuff.”
“Are we experiencing WoW again from a developer perspective? [saying] ‘If we could go back, would we change this and this and not do that’?” thatshortguy2 (opens in a new tab) Question. “Almost as if they did a test, they had to go back and see where they went wrong, and [are] Now taking the test again.”
Blizzard has confirmed that it expects World of Warcraft: Dragonflight is coming out this year.