Intel is just starting to make its way back into the world of discrete retail graphics cards, and it’s doing it all, with its own graphics enhancement technology, Intel XeSS. Now, XeSS is out, complete with Shadow of the Tomb Raider support and a GitHub release of sorts.
Supersampling, or upscaling, is a technology that can run a low-res version of a game at a much higher resolution, using deep learning AI to fill in gaps and smooth out edges, allowing us to play the game as if it were running at high native resolution. Nvidia’s DLSS is the best-known example of supersampling technology, and the company announced the third iteration last week alongside its new 4000-series cards. Nvidia’s main competitor, AMD, has its own upscaling technology, FSR. 2.0.
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